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Resume CV

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Andrew Peck

Willow Spring, NC | Andrew Peck102299@gmail.com | 919-916-8545

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Environmental Artist, skilled in Unreal Engine 5 procedural generation and Material Functionalities. Accomplished in working with design teams that range from conceptual work to fully rendered models. Experienced in working with strict deadlines and maintaining the quality of products.

Skills & Competencies_________________________________________________

  • Unreal Engine

  • Unity Engine

  • Autodesk Maya

  • C#

  • C++

  • Unreal Blueprints

  • Adobe Creative Cloud

  • Substance Painter

Education_________________________________________________________

William Peace University                                                                                                                          May 2024

Bachelor of Arts, Simulation and Game Design                                                                                            GPA: 4.0

Honors and Awards: Summa cum laude, Alpha Chi, Dean's Scholar

 

Wake Technical Community College                                                                                                July 2021

Associates of Simulation and Game Development: Art and Modeling

Certificates: Modeling and Animation, Business, & Quality Assurance

Jobs/Experience____________________________________________________

Aumerion                                                                                                                   Willow Spring, NC

3D Modeler & Sales Representative                                                              August 2022- Current

  • Coordinated pricing of products based on time spent and cost of resources.

  • Handled phone calls with clients discussing quality and product needs.

  • Designed 3D models to be printed for client’s needs.

William Peace University                                                                                                  Raleigh, NC

VR Development Intern                                                                                         May 2023- July 2023

  • Modeled and designed the main foyer of WPU campus to a 1x1 replica.

  • Implemented new areas attached to the previous team’s designed area.

  • Added blocking volumes to prevent VR users from teleporting out of bounds.

Projects____________________________________________________________

Shutter                                                                                                      August 2023 – December 2023

Art Lead for Ambient Delusion

  • Scheduled development due dates for all team members.

  • Designed initial map layout for designers to reference for the final product.

  • Implementation and creation of the Turkish room and traditional folk music.

Red Mango Studios                                                                                              May 2021- July 2021

Environmental and UI artist for Rad Rabbit

  • Conceptualized a cell shaded art pipeline.

  • Applied camera systems in Unity Engine between scenes and UI panels.

  • Designed environmental level assets in the first level.

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